Dire Strike
When a target marks any number of Hit Points from an attack you make, you can spend a Hope to drain power from them. The GM loses a Fear.
Dire Strike
When a target marks any number of Hit Points from an attack you make, you can spend a Hope to drain power from them. The GM loses a Fear.

2
Hope & Fear
Dire Strike
When a target marks any number of Hit Points from an attack you make, you can spend a Hope to drain power from them. The GM loses a Fear.
Spell
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