Abandoned Grove
A former druidic grove lying fallow and fully reclaimed by nature.
Environments
Bustling Marketplace
The economic heart of the settlement, with local artisans, traveling merchants, and patrons across social classes.
Outpost Town
A small town on the outskirts of a nation or region, close to a dungeon, tombs, or other adventuring destinations.
Raging River
A swift-moving river without a bridge crossing, deep enough to sweep away most people.
Cult Ritual
A Fallen cult assembles around a sigil of the defeated gods and a bonfire that burns a sickly shade of green.
Hallowed Temple
A bustling but well-kept temple that provides healing and hosts regular services, overseen by a priest or seraph.
Mountain Pass
Stony peaks that pierce the clouds, with a twisting path winding its way up and over through many switchbacks.
Burning Heart of the Woods
Thick indigo ash fills the air around a towering moss-covered tree that burns eternally with flames a sickly shade of blue.
Castle Siege
An active siege with an attacking force fighting to gain entry to a fortified castle.
Divine Usurpation
A massive ritual designed to breach the gates of the Hallows Above and unseat the New Gods themselves.