Ambushers
Tier 1 Event
An ambush is set by the PCs to catch unsuspecting adversaries off-guard.
Impulses: Escape, group up, protect the most vulnerable
Difficulty: Special (see “Relative Strength”)
Potential Adversaries: Any
Features
Relative Strength - Passive: The Difficulty of this environment equals that of the adversary with the highest Difficulty.
Which adversary is the least prepared? Which one is the most?
Where Did They Come From? - Reaction: When a PC starts the ambush on unsuspecting adversaries, you lose 2 Fear and the first attack roll a PC makes has advantage.
What are the adversaries in the middle of doing when the ambush starts? How does this impact their approach to the fight?
An ambush is set by the PCs to catch unsuspecting adversaries off-guard.
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