Rules

Character Traits

Character Traits

These values reflect your natural or trained ability in each of the core six stats: Agility, Strength, Finesse, Instinct, Presence, and Knowledge. Each trait lists verbs (such as Sprint, Leap, and Maneuver) that show the types of actions a character might perform that involve that trait. These examples are just inspiration—they shouldn’t limit how each trait can be used.

AGILITY: Sprint, Leap, Maneuver

A high Agility means you’re fast on your feet, nimble on difficult terrain, and quick to react to danger. You’ll make an Agility Roll to scurry up a rope, sprint to cover, or bound from rooftop to rooftop.

STRENGTH: Lift, Smash, Grapple

A high Strength means you’re better at feats that test your physical prowess and stamina. You’ll make a Strength Roll to break through a door, lift heavy objects, or hold your ground against a charging foe.

FINESSE: Control, Hide, Tinker

A high Finesse means you’re skilled at tasks that require accuracy, stealth, or the utmost control. You’ll make a Finesse Roll to use fine tools, escape notice, or strike with precision.

INSTINCT: Perceive, Sense, Navigate

A high Instinct means you have a keen sense of your surroundings and a natural intuition. You’ll make an Instinct Roll to sense danger, notice details in the world around you, or track an elusive foe.

PRESENCE: Charm, Perform, Deceive

A high Presence means you have a strong force of personality and a facility for social situations. You’ll make a Presence Roll to plead your case, intimidate a foe, or capture the attention of a crowd.

KNOWLEDGE: Recall, Analyze, Comprehend

A high Knowledge means you know information others don’t and understand how to apply your mind through deduction and inference. You’ll make a Knowledge Roll to interpret facts, see the patterns clearly, or remember important information.

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