World Overview
Daggerheart encourages the exploration of worlds filled with great magic, wondrous landscapes, mythical beasts, dynamic factions, rousing mysteries, and powerful foes. While the world your table collaboratively creates will be your own, Daggerheart has established ancestries, communities, classes, abilities, and spells—so some worldbuiding aspects will exist similarly across every campaign.
The following section describes the core realms, where these shared details derive from. These details can always be reflavored or modified to match the style of game your group wants to play. When creating your table’s unique world, you can use one of the following as a starting point: an existing location you’re already familiar with, a supplemental setting book, the guide for creating your own world in the “Running a Campaign” section in chapter 3, or a campaign frame from chapter 5.
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