Rules

Gold

Gold

Gold tracks how much wealth you have collected on your journey. You can spend it on things such as items, consumables, and equipment. Some campaigns are more or less focused on gold as a reward, so check with your GM about how much your game will prioritize gold. There are no set prices in this book for weapons, armor, and loot, so you aren’t locked out of adding exciting equipment if you’re not playing a gold-focused campaign. The GM determines equipment prices based on the amount of gold given out during your sessions.

Gold is measured in handfuls, bags, and chests, with 10 handfuls to 1 bag, and 10 bags to 1 chest. When you have marked all of the slots in a category and you gain another gold reward in that category, you mark a slot in the following category and clear all the slots in the current one. For example, if you have 9 handfuls and gain another, you instead mark 1 bag and erase all handfuls. If you have 9 bags and gain another, you mark 1 chest and erase all bags. If you ever have more than 1 chest, you’ll need to store some of your gold before you can take more.

The value of gold is abstracted so you don’t need to track it precisely. If you want to tip a coin to a waiter or flip a coin into a well, you don’t need to worry about it.

Optional Rule: Gold Coins

If your group wants to track gold more granularly, you can add coins as your lowest denomination. Following the established pattern, 10 coins equal 1 handful.

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