Mighty Strider
(Camel, Horse, Zebra, etc.)
Agility +1 | Evasion +2
Melee Agility d8+1 phy
Gain advantage on: leap, navigate, sprint
Carrier: You can carry up to two willing allies with you when you move.
Trample: Mark a Stress to move up to Close range in a straight line and make an attack against all targets within Melee range of the line. Targets you succeed against take d8+1 physical damage using your Proficiency and are temporarily Vulnerable .
Camel, Horse, Zebra, etc.
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