Adversaries

Spellblade

Spellblade

Leader — Tier 1

A mercenary combining swordplay and magic to deadly effect.

Motives & Tactics: Blast, command, endure

Difficulty: 14 | Thresholds: 8 / 14 | HP: 6 | Stress: 3

ATK: +3 | Empowered Longsword: Melee | 1d8 + 4


Experience: Magical Knowledge +2

Features

Arcane Steel - Passive: Damage dealt by the Spellblade’s standard attack is considered both physical and magic.

Suppressing Blast - Action: Mark a Stress and target a group within Far range. All targets must succeed on an Agility Reaction Roll or take 1d8+2 magic damage. You gain a Fear for each target who marked HP from this attack.

Move as a Unit - Action: Spend 2 Fear to spotlight up to five allies within Far range.

Momentum - Reaction: When the Spellblade makes a successful attack against a PC, you gain a Fear.

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