Knight of the Realm
Leader — Tier 2
A decorated soldier with heavy armor and a powerful steed.
Motives & Tactics: Run down, seek glory, show dominance
Difficulty: 15 | Thresholds: 13 / 26 | HP: 6 | Stress: 4
ATK: +4 | Longsword: Melee | 2d10 + 4
Experience: Ancient Knowledge +3, High Society +2, Tactics +2
Features
Chevalier - Passive: While the Knight is on a mount, they gain a +2 bonus to their Difficulty. When they take Severe damage, they’re knocked from their mount and lose this benefit until they’re next spotlighted.
Heavily Armored - Passive: When the Knight takes physical damage, reduce it by 3.
Cavalry Charge - Action: If the Knight is mounted, move up to Far range and make a standard attack against a target. On a success, deal 2d8+4 physical damage and the target must mark a Stress .
For the Realm! - Action: Mark a Stress to spotlight 1d4+1 allies. Attacks they make while spotlighted in this way deal half damage.

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