Dire Wolf
Skulk — Tier 1
A large wolf with menacing teeth, seldom encountered alone.
Motives & Tactics: Defend territory, harry, protect pack, surround, trail
Difficulty: 12 | Thresholds: 5 / 9 | HP: 4 | Stress: 3
ATK: +2 | Claws: Melee | 1d6 + 2
Experience: Keen Senses +3
Features
Pack Tactics - Passive: If the Wolf makes a successful standard attack and another Dire Wolf is within Melee range of the target, deal 1d6+5 physical damage instead of their standard damage and you gain a Fear.
Hobbling Strike - Action: Mark a Stress to make an attack against a target within Melee range. On a success, deal 3d4+10 direct physical damage and make them Vulnerable until they clear at least 1 HP.
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