Archer Squadron
Horde — Tier 2
A group of trained archers bearing massive bows.
Motives & Tactics: Stick together, survive, volley fire
Difficulty: 13 | Thresholds: 8 / 16 | HP: 4 | Stress: 3
ATK: 0 | Longbow: Far | 2d6 + 3
Features
Horde (1d6+3) - Passive: When the Squadron has marked half or more of their HP, their standard attack deals 1d6+3 physical damage instead.
Focused Volley - Action: Spend a Fear to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the Squadron succeeds against take 1d10+4 physical damage.
Suppressing Fire - Action: Mark a Stress to target a point within Far range. Until the next roll with Fear, a creature who moves within Close range of that point must make an Agility Reaction Roll. On a failure, they take 2d6+3 physical damage. On a success, they take half damage.
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